Your Tools
Your game engine. Describe the game, play it in the browser.
- 01Start with one short prompt for the core mechanic, then add features one at a time.
- 02Be concrete: controls, win/lose conditions, camera, art style.
- 03Remix a template close to your idea instead of starting from zero.
- 04Test after every change. If something breaks, ask Rosebud to undo or fix just that.
- 05Keep a working version saved before big changes.
- 01Use image-to-3D with a clean front-view concept for the most control.
- 02Describe style and material ("low-poly, stylized, hand-painted") for a consistent look.
- 03Keep poly counts low: browser games need lightweight models.
- 04Use auto-rigging & animation for walking characters.
- 05Export as GLB for easy use in web games.
- 01Sound effects: describe the action and texture ("short 8-bit coin pickup, bright").
- 02Generate a few variations and pick the best, keep SFX short.
- 03Use Voice Design to create a unique voice for each character.
- 04Music: ask for loopable tracks and specify mood, tempo and genre.
- 05Add punctuation and pauses to dialogue for more natural delivery.